The issue is the following: I only completed the Minutemen questline until Preston sent me to help a settlement (Oberland Station), before turning in i started the Nuka World DLC and completed … A super mutant base is also nearby, within the Revere satellite array. … Yeah. It can be opened with the Corvenga Safe Key. Next stop was Hangman’s Alley. This train will make another short stop at the station of Eismeer. Welcome to Polygon's guide to Fallout 4. In this episode, Punchwood secures Oberland Station and later establishes a recruitment beacon at Starlight Drive-in! Most of my settlements have 23 settlers (which is my current max) and I find that manageable. 4. the settlement recruitment beacon doesn't seem to do anything, another person can't stop raiders from coming! But i did like the idea of a sort of Train Stop for this settlement. Vassals aren't tied to any particular settlement, so nothing would happen. Water, Food or Power : … 1 Layout 2 Related quests 3 Notes 4 Appearances 5 Bugs 6 Gallery The settlement is adjacent to two other locations, including the nuclear power station on its western border and the National Guard training yard to the northeast. Preston's next assignment will be initiated by the settlers at Oberland Station and it will likely be clearing the raiders from Backstreet Street Apparel or, occasionally, from Hardware Town; alternately the offering can be clearing the vermin from Starlight Drive-In or from Sunshine Tidings Co … Disarm the Can Chimes at the bottom, then continue into a tunnel and follow Dogmeat to another chair with a bottle of Gwinnett Stout nearby, which is the next clue you need. Greentop Nursery is relatively large, but the greenhouse and house take up much of the space. Oberland Station This settlement is obtained by clearing the enemies at the behest of Preston Garvey during the Minutemen missions. Raider Troubles at is a quest in Fallout 4.. Synopsis. Walkthrough. Dumb, easy-to-kill AI enemies funneling in from spawn points just isn't exciting. Oberland station is seized by the Gunners after a lengthy and costly siege. #11. Stop the Raiding: Kill some Raiders to help your fellow settlers. 5. Watch for a pair of raiders to enter the area as you loot. There is a button on the ground floor that opens up the warehouse as well, which you may as well push for easy access. 1 Layout 1.1 Settlement information 2 Notable loot 3 Related quests 4 Appearances 5 Bugs Tenpines Bluff is a small settlement containing a shack, a farm with 16 tato plants, a cooking station, a water pump, and two settlers. This should fail the quest prematurely, allowing you to Raid the Farm or Enslave the remainder of the Settlers at the Farm. Option 2.a (via Grindelwald): trains only: Interlaken-Grindelwald-Kleine Scheidegg-Jungfraujoch (2h06) The next stop on this exploration tour is the Abernathy Farm to the north-east, where you’ll find the Abernathy family: Blake, Connie and Lucy. ; Travel to the location specified. County crossing is a location and settlement in the Commonwealth in 2287. 1 Background 1.1 Settlement information 2 Layout 3 Appearances This small mutfruit farm outside of Malden could be a beneficial ally to the Commonwealth Minutemen. WARNING: Fallout 4 is rated … Inside the warehouse note that you can go up to the upper floor to find a locked trunk, but it has an [Expert] lock, so you may very well need to come back to this one. Tenpines Bluff is a location and possible settlement in the Commonwealth in 2287. From here we move on to recapture Oberland Station. I didn't put up all these turrets just to keep enemies away. Dogmeat will lead you into a metal building and down some stairs. The area holds a few scrap materials, but … The following post contains spoilers for those who as of yet, did not complete Nuka World. A pack of ferals are threatening an allied settlement. Reach and enter the drainage pipe and continue through it until you find a small chamber occupied by two Raiders; Bear and Tweez. This video is gameplay of the Raider Troubles at Oberland Station quest in Fallout 4. Bethesda's expansive post-apocalyptic role-playing game will lead players down many different paths. I like keeping some of the smaller settlements (like Red Rocket, Oberland Station, Hangmans Alley) with smaller populations of 10-15. This situation needs to be resolved. Occupants: None. When you build up a base with extraordinary defenses, Raiders and other enemies just stop coming, which is unfortunate. Ghoul Problem (displayed as Ghoul Problem at (location)) is a repeatable quest that can be obtained in the Commonwealth in Fallout 4.. Synopsis. Next stop was Graygarden, placing my second settlement before continuing to the Oberland station. The next video is starting stop. A raider gang has been threatening an allied settlement. Greentop Nursery is a location and possible settlement in the Commonwealth. Shops, tourists, outrageously priced restaurants. Any remaining troops in the north are moved to retake Sunshine Tiding. Raid the rest of this warehouse and unlatch the door nearby. Povlon. There are some places, though, that are too good to pass up. Kidnapped Trader : To pay or not to pay a hostage's ransom. 3 years ago. First stop on the way is University Point, which is south of Andrew Station, and can be reached by following the coast from The Castle west, then south. Raid the green steamer trunk and take the Grognak the Barbarian magazine from the desk. Stealing is a problem, they steal my equipment all the time. A straightforward quest. Finally, I went to Diamond City,purchased Home Plate and placed my … I've never had settlers show up after I've turned off the beacon, though I guess from posters here it must be possible. I made a train station/hotel where travelers could stop by for the night and have a bite to eat at the bar/lounge with a view onto the mutfruit farm in the middle. Eventually you’ll reach a Waystation (south of Oberland Station, you’ve been here before). 1 Background 1.1 Settlement information 2 Layout 3 Notable loot 4 Related quests 5 Appearances 6 References A small farm southwest of Concord, the co-op is a former beatnik refuge, with a number of cabins and warehouses placed here. By listening to Radio Freedom or talking to Preston Garvey or a settler, one will discover that a gang of raiders has threatened the well being of the settlement. Kill them, then grab an issue of Tales of a Junktown Jerky Vendor from atop a barrel to the south-east. This settlement has a very limited space to build Water or Food supplies so make sure to set up a supply line immediately. You can also clear out the existing walls and roofs to clear some much needed space. Whatever shape your … This alley has a cooking station and weapons workbench. One may even charge up to the office. The gondola ride afforded a perfect view of the classic Matterhorn profile. But you can always take some minutemen's quests by listening their radiostation. The trip to the Klein Matterhorn, the highest station in Europe, was worth the cost. Continue east into some more tunnels then into a small concrete chamber, where you’ll find Whiplash and Walter, the latter of which is the leader of these Raiders. With the chamber secured, you can find the safe on the rear wall, hidden behind a piece of plywood. ... East of Vault 111, north of Red Rocket Truck Stop. Blake will, if you’re friendly, ask you to retrieve his dead daughter’s locket, starting the quest “Returning the Favor”. 6:36. RECEIVE FROM: PRESTON GARVEY Talk to the settlers at oberland station, Kill the raiders in Black Street Apparel, Report your success to settlers at Oberland station, Talk to … This situation needs to be resolved. Talk to the settlers here to continue Raider Troubles at Oberland Station. Walkthrough. Try to break in, ya bastards. 2) Raider Troubles at Oberland Station: 3) Kidnapping: 4) Greenskins: 5) Clearing the Way: 6) Taking Point: 7) Ghoul Problem: 8) Rogue Courser: 9) Resettle Refugees: 10) Defend a Settlement: 11) Defend Artillery at a Settlement: 12) Stop the Raiding: 13) Kidnapped Trader: 14) Water, Food or Power: 15) Suspected Synth: Institute: ===== ... Watch Queue... settlement Raiding Mod - Castle Overrun... MxR Mods Recommended for you ride a. 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